package com.game.service.beans.game;

public class
Weapon {
    public float cd;//技能冷却时间
    public float angle;//武器的角度
    public float force;//施加的拉力
    public int status;//武器状态，0，正常状态，1释放弓箭
    public int arrowIndex;//玩家箭矢标志位

    @Override
    public String toString() {
        return "Weapon{" +
                "cd=" + cd +
                ", angle=" + angle +
                ", force=" + force +
                ", status=" + status +
                ", arrowIndex=" + arrowIndex +
                '}';
    }
}
